Skylark is originally the symbol of the Shimizu family, which created this namesake Mecha. It is appealing for the combination of traditional Japanese styling and modern technology. The left wing can transform into attacking bird that also recharges the Lark. Also figuring in its nimble mobility, then it’s almost impossible to defeat this Mecha in a war of attrition.
|Battle Features||Hit-and-run, Continuous|
Stab (Primary, Moderate, straight)
Powerful High-Fire-Rate riffle.
Moderate energy riffle
Clip Capacity: 24
Attack Frequency: 4.3 shots/sec
Reloading Time: 1.5s
Hunt (Secondary, Moderate, Straight)
Release an attacking Energy Catapult that returns and restores DUR based on the damage dealt.
Saturated Damage: 500
Use it to perform a normal leap and tap “Jump” again while in air to glide for a short duration.
Levitation Consumption: 20/sec
Activate to significantly increase Movement Speed and Jump height for a short period.
1. Combat strategies
Skylark specialises in mobility warfare.
Use an Air skill to gain amazing speed and move around the enemy.
Dodge rounds while attacking the target.
When Skylark Mecha Low DUR, use Hunt skill to launch energy birds that strike enemies and recover DUR.
Every Mecha has four Module Skills: Attack Defense, Propulsion, and Core, that can be freely allocated out of combat. After allocation, the appropriate module must be found in the Arena to activate the skill. Every module type ranged from level 1-3 (Green, Blue, Purple) to activate skills of different levels.
This is recommended purple modules for Skylark:
In this configuration, Talon module increases primary weapon damage and bullet size. Larger bullet size helps to hit target with primary weapon. Eagle Eyes module very good for better aiming, if enemies Mecha invisible behind the trees or buildings. It makes advantage when you able to see enemy, while you hide yourself behind tree.
And Light Feather module increases moving speed during accelarating. This movement speed bonus helps to keep distance from fast enemies like Arthur and Neutron.
In the conclusion, there is no big difference between Skylark Core 1 and Core 2, it works almost same they and gives small damage bonus for secondary weapon Hunt. This two Core modules balanced enough, and doing almost same thing. So it’s better to give your teammate Core module which he really need, while keep for your Skylark any of this Core 1 or Core 2. Write in Comments section which core module you prefer for Skylark and why?
3. Tech setup
Each player has a different style of play, so it is better to choose the modules that are right for you. if you are an experienced player, I ask you to write in the comments your Nickname and the Modules, Tech setup & Pilot talent that you use. This way we will be able to collect tips and tech configurations of different alpha players.
Here some interesting Tech Setup for Skylark, focused on Damage, Accuracy and Movement speed:
|Melee Components||Short-range damage +1.8%, Damage Bonus vs. Shield +3%|
|Penetration Command||Damage Bonus with High DUR +1.8%, Shot Velocity +2%|
|Precise Trigger||Damage Bonus with High DUR +1.8%, Accuracy +2.4%|
|Improved Fuel Tank||Max Fuel +2%, Fuel Recovery +1.8%|
|Concurrent Power Supply||Movement Speed +1.8%, Fuel Recovery +1.8%|
|Efficient Transmission||Movement Speed +1.8%, Reload Rate +3%|
Skylark fighting style – to move a lot during battle. So, the most important thing for Skylark – its Movement Speed.
This tech setup gives Speed & Fuel bonus.
Melee Components module gives significant bonus to broke enemy shield, its great module overall. While two over attack modules gives some Damage Bonus with High DUR, Accuracy and Shoot Velocity.
You need to keep your HP > 80% to get Damage with High DUR Bonus. Since Skylark have only 2600 HP, you need to keep your HP above 2080 for Damage bonus. Once you use Hunt skill and Life Drain ability, you will recover your HP and get damage bonus again.
At the same time Tech Modules with Rate of Fire should work good too for Skylark.
Write in Comments section which Skylark Tech modules you use for Attack and Defense?
4. Pilot Ability
Skylark Pilot – Iori. But Iori got not that good Mecha ability, so its better to use some other Bonus from other pilots.
For example, Fuel Bonus:
+10% Fuel Bonus should work great for better Skylark Mobility. It allows to perform more Jumps and dodge enemy attacks.
Also, Movement Speed should works good for Skylark:
When you hit enemy target with secondary weapon, you will receive up to +10% Movement Speed bonus, but only for 3 seconds. This is still helps to Move faster and keep distance from enemy like Arthur.
5. Tactical Terminal
Any of this Tactical Terminals works great for Skylark:
Movement Speed terminal must have for Skylark mobility.
This terminal reduce damages by 10% from attacks 50m away. This is can be great tactic for Skylark, just keep distance from enemy and reduce enemy attacks by 10%. It can be great advantage.
Great Terminal Overall. If your Mecha Full HP and you use repair device, then it makes additional temporary Shield for Skylark, it very good for defense.
Strike Back, Eye for an Eye:
This terminals gives significant damage bonus.